instructions for lifting or
scooting just about anything.
A delightful guide to getting the job done with back,
joints, fingers, toes, and ego
intact. —Meara O'Reilly
Move On
Making Things Move
by Dustyn Roberts
$30 McGraw-Hill
This book was written for
me, by which I mean it was
written for you — if you happen to be someone with
ideas but no experience in,
well, making things move.
It literally starts at the
very beginning, patiently
explaining basic (then less
basic) physics, and moves
through all the components
of a successful project:
different materials and what
they’re best at, the myriad
ways of fastening parts
together, all the different
options for powering and
controlling movement, etc.
If you’re truly a newbie,
you can do each mini “
project” as you read through,
or if you have experience
in, say, drilling holes or
breadboarding a circuit,
you can skip them.
Since this is the 21st
century, after all, the book
finishes up with a breakdown of designing in 3D
and having parts fabricated,
but author Dustyn Roberts
takes as much pleasure in
hand-cranked mechanisms
as in stepper motors.
She also has a rollicking
good time ferreting out clever
tricks and useful bits of
information, like how to drill a
centered hole minus a lathe.
Let’s be honest — no one
knows how to do everything,
but Making Things Move
does its best to get you
there. —AOG
Mesh
Monitoring
Building Wireless Sensor Networks
by Robert Faludi
$35 O’Reilly Media
If you want to add wireless
communication to your
electronics projects but
don’t know where to start,
this book serves as the
perfect guide.
Robert Faludi demystifies
the confusing realm of
ZigBee wireless mesh
networking and walks you
through basic examples
that serve as great starting
points for many fun wireless
projects.
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